下面是实现了双向聊天的功能,并且使用了多线程,避免卡顿。
现在 WinForm 版本使用BackgroundWorker单独线程循环接收,发送在 UI 线程独立触发,突破了这个限制,可以自由双向聊天。
首先是服务器端
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Windows.Forms;
namespace Service
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
Control.CheckForIllegalCrossThreadCalls = false;
}
IPAddress ip;
TcpListener listener;
TcpClient tcpClient;
private void buttonStart_Click(object sender, EventArgs e)
{
this.backgroundWorker1.RunWorkerAsync();
}
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
{
ip = IPAddress.Parse(this.textBoxIP.Text);//创建IP
listener = new TcpListener(ip, Convert.ToInt32(this.textBoxPort.Text));//创建TCP监听对象
listener.Start();
this.textBoxInfo.Text = "服务器启动-" + DateTime.Now.ToShortTimeString() + "\r\n" + this.textBoxInfo.Text;
tcpClient = listener.AcceptTcpClient();//中断 等待
this.textBoxInfo.Text = "连接成功-" + DateTime.Now.ToShortTimeString() + "\r\n" + this.textBoxInfo.Text;
NetworkStream stream = tcpClient.GetStream();
byte[] byteArray = new byte[1024];
while (true)
{
int length = stream.Read(byteArray, 0, 1024);//会把流里面的字节数组 放到byteArray里面
//length其实就是客户端发送的字节数组长度
string receiveMessage = Encoding.Unicode.GetString(byteArray, 0, length);
this.textBoxInfo.Text = "接收到:" + receiveMessage + "-" + DateTime.Now.ToShortTimeString() + "\r\n" + this.textBoxInfo.Text;
}
}
private void backgroundWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
}
private void buttonSend_Click(object sender, EventArgs e)
{
string message = this.textBoxInput.Text;
this.textBoxInfo.Text = "发送“" + message + "”-" + DateTime.Now.ToShortTimeString() + "\r\n" + this.textBoxInfo.Text;
NetworkStream stream = tcpClient.GetStream();
byte[] byteArray = Encoding.Unicode.GetBytes(message);
stream.Write(byteArray, 0, byteArray.Length);//发送了字节数组
}
}
}
Code language: C# (cs)
然后是客户端
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Windows.Forms;
namespace Client
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
Control.CheckForIllegalCrossThreadCalls = false;
}
TcpClient tcpClient;
private void buttonStart_Click(object sender, EventArgs e)
{
tcpClient = new TcpClient();
try
{
tcpClient.Connect(this.textBoxIP.Text, Convert.ToInt32(this.textBoxPort.Text));
this.textBoxInfo.Text = "连接成功-" + DateTime.Now.ToShortTimeString() + "\r\n" + this.textBoxInfo.Text;
this.backgroundWorker1.RunWorkerAsync();
}
catch (Exception ex)
{
MessageBox.Show("连接失败-"+ex.Message);
}
}
private void buttonSend_Click(object sender, EventArgs e)
{
string message = this.textBoxInput.Text;
this.textBoxInfo.Text = "发送“"+message+"”-" + DateTime.Now.ToShortTimeString() + "\r\n" + this.textBoxInfo.Text;
NetworkStream stream = tcpClient.GetStream();
byte[] byteArray = Encoding.Unicode.GetBytes(message);
stream.Write(byteArray, 0, byteArray.Length);//发送了字节数组
}
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
{
NetworkStream stream = tcpClient.GetStream();
byte[] byteArray = new byte[1024];
while (true)
{
int length = stream.Read(byteArray, 0, 1024);//会把流里面的字节数组 放到byteArray里面
//length其实就是客户端发送的字节数组长度
string receiveMessage = Encoding.Unicode.GetString(byteArray, 0, length);
this.textBoxInfo.Text = "接收到:" + receiveMessage + "-" + DateTime.Now.ToShortTimeString() + "\r\n" + this.textBoxInfo.Text;
}
}
}
}
Code language: C# (cs)
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